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We are a young studio formed by 4 members. The project that we are presenting is a work that has been developed in a period of 7 months and has been done while we were still acquiring the necessary knowledge.

Pau Gamisans

Sergio García

Susana Higuero

Fran Illana

With a background in digital art and a love for it, has designed various concepts and created Sombra from scratch, some animations, and designed puzzles for the map as well as programmed most of the code for the game.

Working a bit as a generalist, has been working as a 3d modeler and designer, rigger and texturizer. He built part of the map, designed the Tower Puzzle and created Root.

An art enthusiast, paint and sculpture lover(digital and traditional), has been working in concpet art, handpainted textures, created both main character and was in charge of the environment design.

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   Working as a 3d modeler, animator

   and designer of the characters in

   high poly. He built the first scene of the        animation.

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